Iconix Studios
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Independent since 2019

FiveM development with a product mindset.

Iconix Studios builds focused roleplay systems for server teams that value reliability, clear configuration, and experiences players can understand immediately.

Our standard

Resources should earn their place in your stack.

Every new system adds code, configuration, player behavior, and operational responsibility. We focus on resources that solve a meaningful problem and remain clear enough to own over time.

Iconix Studios started in 2019 with a direct goal: build FiveM systems that feel considered from the first interaction to the final configuration option. That means the interface, gameplay rules, server validation, integrations, documentation, and support all belong to the same product.

We support QBCore, ESX Legacy, and Qbox because server teams need choice. We also expose practical integration boundaries for custom stacks rather than pretending every community uses the same combination of resources.

Principles

How we make product decisions.

Performance is a feature

We design for real gameplay paths, not only attractive idle metrics.

Trust the server

Important state and valuable actions belong behind server-side validation.

Integrations need boundaries

Adapters and documented events reduce coupling to the rest of your stack.

Support starts in the product

Clear defaults and docs solve more than reactive troubleshooting ever can.

2019

Developing FiveM resources since

100+

Server owners using Iconix systems

3

Supported core frameworks

Build with Iconix

Make the next system in your server one you can rely on.

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