Performance is a feature
We design for real gameplay paths, not only attractive idle metrics.
Independent since 2019
Iconix Studios builds focused roleplay systems for server teams that value reliability, clear configuration, and experiences players can understand immediately.
Our standard
Every new system adds code, configuration, player behavior, and operational responsibility. We focus on resources that solve a meaningful problem and remain clear enough to own over time.
Iconix Studios started in 2019 with a direct goal: build FiveM systems that feel considered from the first interaction to the final configuration option. That means the interface, gameplay rules, server validation, integrations, documentation, and support all belong to the same product.
We support QBCore, ESX Legacy, and Qbox because server teams need choice. We also expose practical integration boundaries for custom stacks rather than pretending every community uses the same combination of resources.
Principles
We design for real gameplay paths, not only attractive idle metrics.
Important state and valuable actions belong behind server-side validation.
Adapters and documented events reduce coupling to the rest of your stack.
Clear defaults and docs solve more than reactive troubleshooting ever can.
Developing FiveM resources since
Server owners using Iconix systems
Supported core frameworks